Tiled: New Hardware Renderer
Contributor: Dagon Williams
Currently, Tiled uses software/CPU rendering for all of its images drawn in the application. This project will implement a new renderer utilizing...
A flexible level editor for everyone!
Contributor: Dagon Williams
Currently, Tiled uses software/CPU rendering for all of its images drawn in the application. This project will implement a new renderer utilizing...
Contributor: Kanishka0411
World editing in Tiled is functional but minimal. Resizing maps requires a dialog, creating new maps means leaving the world view, and standalone...
Contributor: Ketan Gupta
Tiled is a map editor. A good user experience as well as interface is one of the key components for its users. A lot of small improvements can be...
Contributor: Mohamed Ahmed thabet
Tiled doesn’t support saving custom objects and reusing them with their predefined properties, currently for doing so, an object can be duplicated,...
Contributor: Ben Trotter
With a small set of base tiles, users will be able to fill large areas of a tile map in a continuous, non-repetitive way, and dynamically edit...