End user applications

The Terasology Foundation

Voxel world game/engine with a large focus on extensibility and developer tools

Technologies
blendergradleJavakotlinlwgjllwjglopengl
Topics
artificial intelligencegamesgraphicsgraphics / video / audio / virtual realityminecraftmoddingsandboxvoxel
Total projects
43
Years participating
6
Most recent
2021

Participation history

6 program years
Projects by participation year 2016: 3 projects, 2017: 10 projects, 2018: 9 projects, 2019: 9 projects, 2020: 8 projects, 2021: 4 projects 3 2016 10 2017 9 2018 9 2019 8 2020 4 2021

Historical projects

2021 4 projects

Official GSoC page ↗

Destination: Sol World-Gen Modularization

Contributor: Isaiah Blanks

This project will create a modular framework for world generation in Destination: Sol. This will allow more flexibility in the way the world can be...

Distinct Terrain Features for Metal Renegades

Contributor: Lorxu

Metal Renegades is meant to feel like an immersive Old West-style world. Right now, it’s just a desert, with some mountains made out of sand. I...

Quality Improvements for Light & Shadow

Contributor: Alluri Harshit Varma

Light & Shadow is an Alice in Wonderland themed gameplay mode which involves players working as two opposing teams to secure a flag from the enemy’s...

Migrate Web Presence to new Module Site

Contributor: Yash Patel

The project mainly concentrates on automating the module site for collecting information about modules from all over Terasology organization and...