Media

Society for Arts and Technology (SAT)

Technological tools for creativity and industry

Technologies
C++esp32JavaScriptopenglPythonqtsupercollider
Topics
accessibilitycloudcomputer visiondigital artsgraphicsmultimediaTelepresenceweb
Total projects
12
Years participating
3
Most recent
2025

Participation history

3 program years
Projects by participation year 2022: 3 projects, 2023: 5 projects, 2025: 4 projects 3 2022 5 2023 4 2025

Historical projects

2025 4 projects

Official GSoC page ↗

Object Detection on Point Cloud Streams

Contributor: Eddie Liu

This project comprises two parts: prototyping a real-time Python pipeline for object detection on point cloud data, and integrating it into LivePose....

Exploring Advanced Rendering Pipelines for Fulldome Content with Ray-tracing in ossia score

Contributor: Lejie LIU

This project aims to enhance fulldome content rendering in ossia score by integrating advanced ray-tracing render pipelines. Traditional fulldome...

Porting Puara-gestures to Avendish and creating ossia score objects

Contributor: yashtiwari9182

This project addresses the limited accessibility of the powerful Puara-gestures library for creating high-level gestural descriptors within modern...

A Responsive And Lightweight CLI For Managing Media Libraries

Contributor: zepredos

Managing large libraries of media files efficiently is challenging, especially when dealing with diverse formats, extracting metadata, and performing...