End user applications

ScummVM

Adventure and RPG preservation project

Technologies
AssemblyC++openglphpPythonsdl
Topics
gamessoftware archeologysoftware preservation
Total projects
38
Years participating
11
Most recent
2026

Participation history

11 program years
Projects by participation year 2016: 3 projects, 2017: 2 projects, 2018: 3 projects, 2019: 3 projects, 2020: 4 projects, 2021: 5 projects, 2022: 3 projects, 2023: 4 projects, 2024: 2 projects, 2025: 5 projects, 2026: 4 projects 3 2016 2 2017 3 2018 3 2019 4 2020 5 2021 3 2022 4 2023 2 2024 5 2025 4 2026

Historical projects

2026 4 projects

Official GSoC page ↗

Finishing implementation of incomplete engines

Contributor: Ion Andrei Cristian

The goal of this project is to push four nearly-finished ScummVM engines over the finish line, ensuring they are ready for official releases....

Finishing implementation of incomplete engines

Contributor: Mohit Bankar

This project focuses on stabilizing and modernizing five legacy engines in ScummVM: Avalanche, Parallaction, Dungeon Master, Comprehend, and...

Porting iBASS engine to ScummVM

Contributor: PRIYANSHU_KUMAR_

Sky engine is one of the oldest and most mature engines in ScummVM. One of the most popular games it powers is Beneath a Steel Sky that was created...

Improving Director Engine Compatibility and Tooling

Contributor: Ramyak Sharma

The ScummVM Director engine supports a number of games built with Macromedia Director, but many still have bugs or missing features. This project...