Media

appleseed

A modern open source rendering engine for animation and visual effects

Technologies
CC++openglPythonqt
Topics
animationcomputer graphicsgraphicshigh performanceimage synthesismathematicsphysicsrenderingsimulation
Total projects
11
Years participating
4
Most recent
2020

Participation history

4 program years
Projects by participation year 2017: 3 projects, 2018: 3 projects, 2019: 2 projects, 2020: 3 projects 3 2017 3 2018 2 2019 3 2020

Historical projects

2020 3 projects

Official GSoC page ↗

Microfacet-based Normal Mapping

Contributor: Lovro Bosnar

Texture maps are used for defining material properties for every point per object surface. Normal maps are textures that are efficient for...

New Post-Processing Stages

Contributor: Tiago Loureiro Chaves

This project aims to equip the post-processing pipeline with a good amount of new artistic effects, to allow users to tweak the overall look and feel...

Revisiting Physical Sun and Sky Model

Contributor: João Marcos Mororó Costa

This project will improve the current Appleseed's implementation of physical sun and sky models. Fixing the current blue tint present on Appleseed...